Hello, thanks for checking out this project.

The only requirement to play this game is a 1920 x 1080 screen or higher (16:9), other than that this game can be run on a potato.

This is a 2D turn based game (like Pokémon, but without the catching), the twist is that to do any combat in this game you need to do math. 

This project (as of version 0.2) has been worked on for about 9 days. I got the idea for the game when I needed to consolidate some math techniques for my little sister, and what better way to do it than to gamify it in a good way. 

Currently (as of version 0.2) both beginner and intermediate modes are available, but advanced is still being worked on.

There is a known issue with the music in the build that is not present in the editor where the music crackles, I have spent a whole day going through options and settings for compressions and dps buffers but can't fix it for the moment, so I recommend turning the music off for the moment.

Also I recommend downloading the executable if you don't want to lose your save data (as the data is then stored on your machine and can be used by the next version) as updating the WebGL removes the stored game data.

None of the assets and music used in this project are mine (as I just wanted to make a game without the need to make the assets or music), but I have made all the code for this game, below are the links to the assets.

(Monsters & players: https://aekashics.itch.io/aekashics-librarium-librarium-static-batch-megapack)

(Weapons: https://snoopethduckduck.itch.io/swords)

(background: https://assetstore.unity.com/packages/2d/environments/background-for-mobile-game...)

(Gems: https://assetstore.unity.com/packages/2d/gui/icons/free-minerals-pixel-art-icons...)

(Music can be found on https://pixabay.com/music/search/ , the names of the songs used are "forest lullaby", "good night", "just relax", "once in paris", "quiet moment", "sedative" and "tvari tokyo cafe")

If you find any bugs or have any suggestions you can post them in the discussions board.

Side note: I don't care if you want to cheat, it's a single player offline game, cheat till your heats content (you can find the stats in your Registry Editor (windows) at Computer\HKEY_CURRENT_USER\Software\Unity\UnityEditor\Studio Ignotus\TheTowersOfKnowledge (Prototype) if you want to play around with the stats). If you find any bugs (cheating or not) let me know and I will fix it.

Download

Download
The Towers Of Knowledge Version 0.2 IL2CPP linux build.zip 85 MB
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The Towers Of Knowledge Version 0.2.1.zip 87 MB
Download
The Towers Of Knowledge Version 0.2.1 mono linux build.zip 85 MB

Development log